Monday, August 26, 2013

computer programming

Computer programming




 (often shortened to programming) is the comprehensive process that leads from an original formulation of a computing problem to executable programs. It involves activities such as analysis, understanding, and generically solving such problems resulting in an algorithm, verification of requirements of the algorithm including its correctness and its resource consumption, implementation (or coding) of the algorithm in a target programming language, testing, debugging, and maintaining the source code, implementation of the build system and management of derived artefacts such as machine code of computer programs. The algorithm is often only represented in human-parseable form and reasoned about using logic. Source code is written in one or more programming languages (such as C++, C#, Java, Python, Smalltalk, etc.). The purpose of programming is to find a sequence of instructions that will automate performing a specific task or solve a given problem. The process of programming thus often requires expertise in many different subjects, including knowledge of the application domain, specialized algorithms and formal logic.
Within software engineering, programming (the implementation) is regarded as one phase in a software development process.




There is an on-going debate on the extent to which the writing of programs is an art form, a craft, or an engineering discipline.[1] In general, good programming is considered to be the measured application of all three, with the goal of producing an efficient and evolvable software solution (the criteria for "efficient" and "evolvable" vary considerably). The discipline differs from many other technical professions in that programmers, in general, do not need to be licensed or pass any standardized (or governmentally regulated) certification tests in order to call themselves "programmers" or even "software engineers." Because the discipline covers many areas, which may or may not include critical applications, it is debatable whether licensing is required for the profession as a whole. In most cases, the discipline is self-governed by the entities which require the programming, and sometimes very strict environments are defined (e.g. United States Air Force use of AdaCore and security clearance). However, representing oneself as a "Professional Software Engineer" without a license from an accredited institution is illegal in many parts of the world.
Another on-going debate is the extent to which the programming language used in writing computer programs affects the form that the final program takes. This debate is analogous to that surrounding the Sapir–Whorf hypothesis[2] in linguistics and cognitive science, which postulates that a particular spoken language's nature influences the habitual thought of its speakers. Different language patterns yield different patterns of thought. This idea challenges the possibility of representing the world perfectly with language, because it acknowledges that the mechanisms of any language condition the thoughts of its speaker community.(wikipedia)



history about sc.computer




Charles Babbage is credited with inventing the first mechanical computer.


Ada Lovelace is credited with writing the first algorithm intended for processing on a computer.
The earliest foundations of what would become computer science predate the invention of the modern digital computer. Machines for calculating fixed numerical tasks such as the abacus have existed since antiquity but they only supported the human mind, aiding in computations as complex as multiplication and division.
Blaise Pascal designed and constructed the first working mechanical calculator, Pascal's calculator, in 1642. Two hundred years later, Thomas de Colmar launched the mechanical calculator industry[3] when he released his simplified arithmometer, which was the first calculating machine strong enough and reliable enough to be used daily in an office environment. Charles Babbage started the design of the first automatic mechanical calculator, his difference engine, in 1822, which eventually gave him the idea of the first programmable mechanical calculator, his Analytical Engine.[4] He started developing this machine in 1834 and "in less than two years he had sketched out many of the salient features of the modern computer. A crucial step was the adoption of a punched card system derived from the Jacquard loom"[5] making it infinitely programmable.[6] In 1843, during the translation of a French article on the analytical engine, Ada Lovelace wrote, in one of the many notes she included, an algorithm to compute the Bernoulli numbers, which is considered to be the first computer program.[7] Around 1885, Herman Hollerith invented the tabulator which used punched cards to process statistical information; eventually his company became part of IBM. In 1937, one hundred years after Babbage's impossible dream, Howard Aiken convinced IBM, which was making all kinds of punched card equipment and was also in the calculator business[8] to develop his giant programmable calculator, the ASCC/Harvard Mark I, based on Babbage's analytical engine, which itself used cards and a central computing unit. When the machine was finished, some hailed it as "Babbage's dream come true".[9]
During the 1940s, as new and more powerful computing machines were developed, the term computer came to refer to the machines rather than their human predecessors.[10] As it became clear that computers could be used for more than just mathematical calculations, the field of computer science broadened to study computation in general. Computer science began to be established as a distinct academic discipline in the 1950s and early 1960s.[11][12] The world's first computer science degree program, the Cambridge Diploma in Computer Science, began at the University of Cambridge Computer Laboratory in 1953. The first computer science degree program in the United States was formed at Purdue University in 1962.[13] Since practical computers became available, many applications of computing have become distinct areas of study in their own right.




        Although many initially believed it was impossible that computers themselves could actually be a scientific field of study, in the late fifties it gradually became accepted among the greater academic population.[14] It is the now well-known IBM brand that formed part of the computer science revolution during this time. IBM (short for International Business Machines) released the IBM 704[15] and later the IBM 709[16] computers, which were widely used during the exploration period of such devices. "Still, working with the IBM [computer] was frustrating...if you had misplaced as much as one letter in one instruction, the program would crash, and you would have to start the whole process over again".[14] During the late 1950s, the computer science discipline was very much in its developmental stages, and such issues were commonplace
(wikipedia)



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what is science computer??

so..what is science computer?

Computer science (abbreviated CS or CompSci) is the scientific and practical approach to computation and its applications. It is the systematic study of the feasibility, structure, expression, and mechanization of the methodical processes (or algorithms) that underlie the acquisition, representation, processing, storage, communication of, and access to information, whether such information is encoded in bits and bytes in a computer memory or transcribed engines and protein structures in a human cell.A computer scientist specializes in the theory of computation and the design of computational systems. (wikipedia)

here some video about science computer